Senior Level Designer – Mobile Puzzle Games
Zinky Games · Kartal
Job description
About the role
We are looking for a Senior Level Designer to join Zinky Games in Istanbul. You will shape the level pipeline of our mobile puzzle title, turning design concepts into shipped levels that keep players engaged.
Key responsibilities
- Design creative, challenging levels using existing and new mechanics, delivering at least 40 live levels per quarter.
- Own and model the difficulty curve, tune it with data and defend decisions with analytics.
- Analyze level funnels (fail rates, churn points) and iterate based on player behaviour.
- Collaborate with developers to improve level‑editor tooling for faster iteration.
- Communicate the design vision across the team and ensure consistency.
Required profile
- 2+ years of level‑design experience on mobile puzzle games, with at least one shipped title.
- Comfortable working in Unity.
- Strong sense of pacing, teaching moments and difficulty waves.
- Ability to read funnel charts and identify broken levels.
- Passionate player of casual and puzzle games with a critical eye.
Required skills
- Unity
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Published 1 month ago
Expires 2 days from now
18 views · 0 interested
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Zinky Games
Kartal